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00034_Script_member font Arial
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Text File
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2002-07-12
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313b
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10 lines
--on passe l'acteur texte d'un sprite en police Arial
--on ajoute le symbol euro
on beginSprite me
global gCodeEuro
MySprite = me.SpriteNum
MySpriteMember = sprite(MySprite).member
member(MySpriteMember).font = "Arial"
member(MySpriteMember).text = member(MySpriteMember).text && gCodeEuro
end